[settings]
my_peds16Count = 22
my_peds16[0]Model = g_m_m_chigoon_01
my_peds16[0]Model2 = 0x7E4F763F
my_peds16[0]Positionx = -464.024
my_peds16[0]Positiony = -2649.532
my_peds16[0]Positionz = 8.755277
my_peds16[0]Heading = 102
my_peds16[0]Task = 1
my_peds16[0]Weapon = CarbineRifle
my_peds16[0]Group = 1
my_peds16[0]SeatPosition = -1
my_peds16[0]my_peds_variation = Random
my_peds16[0]my_peds_Accuracy = 10
my_ped1s6[0]my_peds_Health = 800
my_peds16[0]my_peds_Armour = 200
my_peds16[0]my_peds_Invincible = False
my_peds16[0]my_peds_DrivingSpeed = 60
my_peds16[0]my_peds_DrivingStyle = Normal
my_peds16[0]my_peds_CombatEngaugeRange = 20
my_peds16[0]my_peds_CanLeaveGuardRange = True
my_peds16[0]my_peds_GuardRange = 30
my_peds16[0]my_peds_VecFallowDist = 5
my_peds16[0]my_peds_seeingRange = 30
my_peds16[0]my_peds_hearingRange = 60
my_peds16[0]my_peds_group_numb = 0
my_peds16[0]my_peds_Combat_Ability = 10
my_peds16[0]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[0]my_peds_can_exit_vehicle = False
my_peds16[0]my_peds_waypoint = 0
my_peds16[0]COMPONENT_FACE_DRAWABLE = 0
my_peds16[0]COMPONENT_FACE_TEXTURE = 0
my_peds16[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[0]COMPONENT_HEAD_TEXTURE = 0
my_peds16[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[0]COMPONENT_HAIR_TEXTURE = 0
my_peds16[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[0]COMPONENT_TORSO_TEXTURE = 0
my_peds16[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[0]COMPONENT_LEGS_TEXTURE = 0
my_peds16[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[0]COMPONENT_HANDS_TEXTURE = 0
my_peds16[0]COMPONENT_FEET_DRAWABLE = 0
my_peds16[0]COMPONENT_FEET_TEXTURE = 0
my_peds16[0]COMPONENT_EYES_DRAWABLE = 0
my_peds16[0]COMPONENT_EYES_TEXTURE = 0
my_peds16[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[0]COMPONENT_TASKS_TEXTURE = 0
my_peds16[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[0]PROP_HATS_INDEX = -1
my_peds16[0]PROP_HATS_TEXTURE = -1
my_peds16[0]PROP_GLASSES_INDEX = -1
my_peds16[0]PROP_GLASSES_TEXTURE = -1
my_peds16[0]PROP_EARS_INDEX = -1
my_peds16[0]PROP_EARS_TEXTURE = -1
my_peds16[1]Model = g_m_m_chigoon_01
my_peds16[1]Model2 = 0x7E4F763F
my_peds16[1]Positionx = -473.1816
my_peds16[1]Positiony = -2658.095
my_peds16[1]Positionz = 8.75908
my_peds16[1]Heading = 102
my_peds16[1]Task = 1
my_peds16[1]Weapon = CarbineRifle
my_peds16[1]Group = 1
my_peds16[1]SeatPosition = -1
my_peds16[1]my_peds_variation = Random
my_peds16[1]my_peds_Accuracy = 10
my_ped1s6[1]my_peds_Health = 800
my_peds16[1]my_peds_Armour = 200
my_peds16[1]my_peds_Invincible = False
my_peds16[1]my_peds_DrivingSpeed = 60
my_peds16[1]my_peds_DrivingStyle = Normal
my_peds16[1]my_peds_CombatEngaugeRange = 20
my_peds16[1]my_peds_CanLeaveGuardRange = True
my_peds16[1]my_peds_GuardRange = 30
my_peds16[1]my_peds_VecFallowDist = 5
my_peds16[1]my_peds_seeingRange = 30
my_peds16[1]my_peds_hearingRange = 60
my_peds16[1]my_peds_group_numb = 0
my_peds16[1]my_peds_Combat_Ability = 10
my_peds16[1]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[1]my_peds_can_exit_vehicle = False
my_peds16[1]my_peds_waypoint = 0
my_peds16[1]COMPONENT_FACE_DRAWABLE = 0
my_peds16[1]COMPONENT_FACE_TEXTURE = 0
my_peds16[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[1]COMPONENT_HEAD_TEXTURE = 0
my_peds16[1]COMPONENT_HAIR_DRAWABLE = 1
my_peds16[1]COMPONENT_HAIR_TEXTURE = 0
my_peds16[1]COMPONENT_TORSO_DRAWABLE = 2
my_peds16[1]COMPONENT_TORSO_TEXTURE = 1
my_peds16[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[1]COMPONENT_LEGS_TEXTURE = 1
my_peds16[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[1]COMPONENT_HANDS_TEXTURE = 0
my_peds16[1]COMPONENT_FEET_DRAWABLE = 0
my_peds16[1]COMPONENT_FEET_TEXTURE = 0
my_peds16[1]COMPONENT_EYES_DRAWABLE = 0
my_peds16[1]COMPONENT_EYES_TEXTURE = 0
my_peds16[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[1]COMPONENT_TASKS_TEXTURE = 0
my_peds16[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[1]PROP_HATS_INDEX = -1
my_peds16[1]PROP_HATS_TEXTURE = -1
my_peds16[1]PROP_GLASSES_INDEX = -1
my_peds16[1]PROP_GLASSES_TEXTURE = -1
my_peds16[1]PROP_EARS_INDEX = -1
my_peds16[1]PROP_EARS_TEXTURE = -1
my_peds16[2]Model = g_m_m_chiboss_01
my_peds16[2]Model2 = 0xB9DD0300
my_peds16[2]Positionx = -487.8447
my_peds16[2]Positiony = -2673.618
my_peds16[2]Positionz = 8.754124
my_peds16[2]Heading = 102
my_peds16[2]Task = 1
my_peds16[2]Weapon = CarbineRifle
my_peds16[2]Group = 1
my_peds16[2]SeatPosition = -1
my_peds16[2]my_peds_variation = Random
my_peds16[2]my_peds_Accuracy = 10
my_ped1s6[2]my_peds_Health = 800
my_peds16[2]my_peds_Armour = 200
my_peds16[2]my_peds_Invincible = False
my_peds16[2]my_peds_DrivingSpeed = 60
my_peds16[2]my_peds_DrivingStyle = Normal
my_peds16[2]my_peds_CombatEngaugeRange = 20
my_peds16[2]my_peds_CanLeaveGuardRange = True
my_peds16[2]my_peds_GuardRange = 30
my_peds16[2]my_peds_VecFallowDist = 5
my_peds16[2]my_peds_seeingRange = 30
my_peds16[2]my_peds_hearingRange = 60
my_peds16[2]my_peds_group_numb = 0
my_peds16[2]my_peds_Combat_Ability = 10
my_peds16[2]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[2]my_peds_can_exit_vehicle = False
my_peds16[2]my_peds_waypoint = 0
my_peds16[2]COMPONENT_FACE_DRAWABLE = 0
my_peds16[2]COMPONENT_FACE_TEXTURE = 0
my_peds16[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[2]COMPONENT_HEAD_TEXTURE = 0
my_peds16[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[2]COMPONENT_HAIR_TEXTURE = 0
my_peds16[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[2]COMPONENT_TORSO_TEXTURE = 1
my_peds16[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[2]COMPONENT_LEGS_TEXTURE = 2
my_peds16[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[2]COMPONENT_HANDS_TEXTURE = 0
my_peds16[2]COMPONENT_FEET_DRAWABLE = 0
my_peds16[2]COMPONENT_FEET_TEXTURE = 0
my_peds16[2]COMPONENT_EYES_DRAWABLE = 0
my_peds16[2]COMPONENT_EYES_TEXTURE = 0
my_peds16[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds16[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[2]COMPONENT_TASKS_TEXTURE = 0
my_peds16[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[2]PROP_HATS_INDEX = -1
my_peds16[2]PROP_HATS_TEXTURE = -1
my_peds16[2]PROP_GLASSES_INDEX = -1
my_peds16[2]PROP_GLASSES_TEXTURE = -1
my_peds16[2]PROP_EARS_INDEX = -1
my_peds16[2]PROP_EARS_TEXTURE = -1
my_peds16[3]Model = g_m_m_chiboss_01
my_peds16[3]Model2 = 0xB9DD0300
my_peds16[3]Positionx = -473.0286
my_peds16[3]Positiony = -2690.088
my_peds16[3]Positionz = 8.754438
my_peds16[3]Heading = 264
my_peds16[3]Task = 1
my_peds16[3]Weapon = CarbineRifle
my_peds16[3]Group = 1
my_peds16[3]SeatPosition = -1
my_peds16[3]my_peds_variation = Random
my_peds16[3]my_peds_Accuracy = 10
my_ped1s6[3]my_peds_Health = 800
my_peds16[3]my_peds_Armour = 200
my_peds16[3]my_peds_Invincible = False
my_peds16[3]my_peds_DrivingSpeed = 60
my_peds16[3]my_peds_DrivingStyle = Normal
my_peds16[3]my_peds_CombatEngaugeRange = 20
my_peds16[3]my_peds_CanLeaveGuardRange = True
my_peds16[3]my_peds_GuardRange = 30
my_peds16[3]my_peds_VecFallowDist = 5
my_peds16[3]my_peds_seeingRange = 30
my_peds16[3]my_peds_hearingRange = 60
my_peds16[3]my_peds_group_numb = 0
my_peds16[3]my_peds_Combat_Ability = 10
my_peds16[3]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[3]my_peds_can_exit_vehicle = False
my_peds16[3]my_peds_waypoint = 0
my_peds16[3]COMPONENT_FACE_DRAWABLE = 0
my_peds16[3]COMPONENT_FACE_TEXTURE = 0
my_peds16[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[3]COMPONENT_HEAD_TEXTURE = 0
my_peds16[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[3]COMPONENT_HAIR_TEXTURE = 0
my_peds16[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[3]COMPONENT_TORSO_TEXTURE = 1
my_peds16[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[3]COMPONENT_LEGS_TEXTURE = 0
my_peds16[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[3]COMPONENT_HANDS_TEXTURE = 0
my_peds16[3]COMPONENT_FEET_DRAWABLE = 0
my_peds16[3]COMPONENT_FEET_TEXTURE = 0
my_peds16[3]COMPONENT_EYES_DRAWABLE = 0
my_peds16[3]COMPONENT_EYES_TEXTURE = 0
my_peds16[3]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds16[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[3]COMPONENT_TASKS_TEXTURE = 0
my_peds16[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[3]PROP_HATS_INDEX = -1
my_peds16[3]PROP_HATS_TEXTURE = -1
my_peds16[3]PROP_GLASSES_INDEX = -1
my_peds16[3]PROP_GLASSES_TEXTURE = -1
my_peds16[3]PROP_EARS_INDEX = -1
my_peds16[3]PROP_EARS_TEXTURE = -1
my_peds16[4]Model = g_m_m_chigoon_02
my_peds16[4]Model2 = 0xFF71F826
my_peds16[4]Positionx = -470.9755
my_peds16[4]Positiony = -2688.139
my_peds16[4]Positionz = 8.759161
my_peds16[4]Heading = 264
my_peds16[4]Task = 1
my_peds16[4]Weapon = CarbineRifle
my_peds16[4]Group = 1
my_peds16[4]SeatPosition = -1
my_peds16[4]my_peds_variation = Random
my_peds16[4]my_peds_Accuracy = 10
my_ped1s6[4]my_peds_Health = 800
my_peds16[4]my_peds_Armour = 200
my_peds16[4]my_peds_Invincible = False
my_peds16[4]my_peds_DrivingSpeed = 60
my_peds16[4]my_peds_DrivingStyle = Normal
my_peds16[4]my_peds_CombatEngaugeRange = 20
my_peds16[4]my_peds_CanLeaveGuardRange = True
my_peds16[4]my_peds_GuardRange = 30
my_peds16[4]my_peds_VecFallowDist = 5
my_peds16[4]my_peds_seeingRange = 30
my_peds16[4]my_peds_hearingRange = 60
my_peds16[4]my_peds_group_numb = 0
my_peds16[4]my_peds_Combat_Ability = 10
my_peds16[4]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[4]my_peds_can_exit_vehicle = False
my_peds16[4]my_peds_waypoint = 0
my_peds16[4]COMPONENT_FACE_DRAWABLE = 0
my_peds16[4]COMPONENT_FACE_TEXTURE = 0
my_peds16[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[4]COMPONENT_HEAD_TEXTURE = 0
my_peds16[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[4]COMPONENT_HAIR_TEXTURE = 2
my_peds16[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[4]COMPONENT_TORSO_TEXTURE = 2
my_peds16[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[4]COMPONENT_LEGS_TEXTURE = 2
my_peds16[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[4]COMPONENT_HANDS_TEXTURE = 0
my_peds16[4]COMPONENT_FEET_DRAWABLE = 0
my_peds16[4]COMPONENT_FEET_TEXTURE = 0
my_peds16[4]COMPONENT_EYES_DRAWABLE = 0
my_peds16[4]COMPONENT_EYES_TEXTURE = 0
my_peds16[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds16[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds16[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[4]COMPONENT_TASKS_TEXTURE = 0
my_peds16[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[4]PROP_HATS_INDEX = -1
my_peds16[4]PROP_HATS_TEXTURE = -1
my_peds16[4]PROP_GLASSES_INDEX = -1
my_peds16[4]PROP_GLASSES_TEXTURE = -1
my_peds16[4]PROP_EARS_INDEX = -1
my_peds16[4]PROP_EARS_TEXTURE = -1
my_peds16[5]Model = g_m_m_chigoon_02
my_peds16[5]Model2 = 0xFF71F826
my_peds16[5]Positionx = -482.7103
my_peds16[5]Positiony = -2688.706
my_peds16[5]Positionz = 24.9897
my_peds16[5]Heading = 264
my_peds16[5]Task = 1
my_peds16[5]Weapon = CarbineRifle
my_peds16[5]Group = 1
my_peds16[5]SeatPosition = -1
my_peds16[5]my_peds_variation = Random
my_peds16[5]my_peds_Accuracy = 10
my_ped1s6[5]my_peds_Health = 800
my_peds16[5]my_peds_Armour = 200
my_peds16[5]my_peds_Invincible = False
my_peds16[5]my_peds_DrivingSpeed = 60
my_peds16[5]my_peds_DrivingStyle = Normal
my_peds16[5]my_peds_CombatEngaugeRange = 20
my_peds16[5]my_peds_CanLeaveGuardRange = True
my_peds16[5]my_peds_GuardRange = 30
my_peds16[5]my_peds_VecFallowDist = 5
my_peds16[5]my_peds_seeingRange = 30
my_peds16[5]my_peds_hearingRange = 60
my_peds16[5]my_peds_group_numb = 0
my_peds16[5]my_peds_Combat_Ability = 10
my_peds16[5]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[5]my_peds_can_exit_vehicle = False
my_peds16[5]my_peds_waypoint = 0
my_peds16[5]COMPONENT_FACE_DRAWABLE = 0
my_peds16[5]COMPONENT_FACE_TEXTURE = 0
my_peds16[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[5]COMPONENT_HEAD_TEXTURE = 0
my_peds16[5]COMPONENT_HAIR_DRAWABLE = 2
my_peds16[5]COMPONENT_HAIR_TEXTURE = 0
my_peds16[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[5]COMPONENT_TORSO_TEXTURE = 0
my_peds16[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[5]COMPONENT_LEGS_TEXTURE = 2
my_peds16[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[5]COMPONENT_HANDS_TEXTURE = 0
my_peds16[5]COMPONENT_FEET_DRAWABLE = 0
my_peds16[5]COMPONENT_FEET_TEXTURE = 0
my_peds16[5]COMPONENT_EYES_DRAWABLE = 0
my_peds16[5]COMPONENT_EYES_TEXTURE = 0
my_peds16[5]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds16[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[5]COMPONENT_TASKS_TEXTURE = 0
my_peds16[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[5]PROP_HATS_INDEX = -1
my_peds16[5]PROP_HATS_TEXTURE = -1
my_peds16[5]PROP_GLASSES_INDEX = -1
my_peds16[5]PROP_GLASSES_TEXTURE = -1
my_peds16[5]PROP_EARS_INDEX = -1
my_peds16[5]PROP_EARS_TEXTURE = -1
my_peds16[6]Model = g_m_m_chigoon_02
my_peds16[6]Model2 = 0xFF71F826
my_peds16[6]Positionx = -414.985
my_peds16[6]Positiony = -2632.45
my_peds16[6]Positionz = 8.755614
my_peds16[6]Heading = 264
my_peds16[6]Task = 1
my_peds16[6]Weapon = CarbineRifle
my_peds16[6]Group = 1
my_peds16[6]SeatPosition = -1
my_peds16[6]my_peds_variation = Random
my_peds16[6]my_peds_Accuracy = 10
my_ped1s6[6]my_peds_Health = 800
my_peds16[6]my_peds_Armour = 200
my_peds16[6]my_peds_Invincible = False
my_peds16[6]my_peds_DrivingSpeed = 60
my_peds16[6]my_peds_DrivingStyle = Normal
my_peds16[6]my_peds_CombatEngaugeRange = 500
my_peds16[6]my_peds_CanLeaveGuardRange = True
my_peds16[6]my_peds_GuardRange = 30
my_peds16[6]my_peds_VecFallowDist = 5
my_peds16[6]my_peds_seeingRange = 30
my_peds16[6]my_peds_hearingRange = 60
my_peds16[6]my_peds_group_numb = 0
my_peds16[6]my_peds_Combat_Ability = 10
my_peds16[6]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[6]my_peds_can_exit_vehicle = False
my_peds16[6]my_peds_waypoint = 0
my_peds16[6]COMPONENT_FACE_DRAWABLE = 0
my_peds16[6]COMPONENT_FACE_TEXTURE = 0
my_peds16[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[6]COMPONENT_HEAD_TEXTURE = 0
my_peds16[6]COMPONENT_HAIR_DRAWABLE = 1
my_peds16[6]COMPONENT_HAIR_TEXTURE = 2
my_peds16[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[6]COMPONENT_TORSO_TEXTURE = 2
my_peds16[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[6]COMPONENT_LEGS_TEXTURE = 1
my_peds16[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[6]COMPONENT_HANDS_TEXTURE = 0
my_peds16[6]COMPONENT_FEET_DRAWABLE = 0
my_peds16[6]COMPONENT_FEET_TEXTURE = 0
my_peds16[6]COMPONENT_EYES_DRAWABLE = 0
my_peds16[6]COMPONENT_EYES_TEXTURE = 0
my_peds16[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[6]COMPONENT_TASKS_TEXTURE = 0
my_peds16[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[6]PROP_HATS_INDEX = -1
my_peds16[6]PROP_HATS_TEXTURE = -1
my_peds16[6]PROP_GLASSES_INDEX = -1
my_peds16[6]PROP_GLASSES_TEXTURE = -1
my_peds16[6]PROP_EARS_INDEX = -1
my_peds16[6]PROP_EARS_TEXTURE = -1
my_peds16[7]Model = g_m_m_chigoon_02
my_peds16[7]Model2 = 0xFF71F826
my_peds16[7]Positionx = -415.6874
my_peds16[7]Positiony = -2631.267
my_peds16[7]Positionz = 8.759283
my_peds16[7]Heading = 264
my_peds16[7]Task = 1
my_peds16[7]Weapon = CarbineRifle
my_peds16[7]Group = 1
my_peds16[7]SeatPosition = -1
my_peds16[7]my_peds_variation = Random
my_peds16[7]my_peds_Accuracy = 10
my_ped1s6[7]my_peds_Health = 800
my_peds16[7]my_peds_Armour = 200
my_peds16[7]my_peds_Invincible = False
my_peds16[7]my_peds_DrivingSpeed = 60
my_peds16[7]my_peds_DrivingStyle = Normal
my_peds16[7]my_peds_CombatEngaugeRange = 500
my_peds16[7]my_peds_CanLeaveGuardRange = True
my_peds16[7]my_peds_GuardRange = 30
my_peds16[7]my_peds_VecFallowDist = 5
my_peds16[7]my_peds_seeingRange = 30
my_peds16[7]my_peds_hearingRange = 60
my_peds16[7]my_peds_group_numb = 0
my_peds16[7]my_peds_Combat_Ability = 10
my_peds16[7]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[7]my_peds_can_exit_vehicle = False
my_peds16[7]my_peds_waypoint = 0
my_peds16[7]COMPONENT_FACE_DRAWABLE = 0
my_peds16[7]COMPONENT_FACE_TEXTURE = 0
my_peds16[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[7]COMPONENT_HEAD_TEXTURE = 0
my_peds16[7]COMPONENT_HAIR_DRAWABLE = 1
my_peds16[7]COMPONENT_HAIR_TEXTURE = 0
my_peds16[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[7]COMPONENT_TORSO_TEXTURE = 1
my_peds16[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[7]COMPONENT_LEGS_TEXTURE = 1
my_peds16[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[7]COMPONENT_HANDS_TEXTURE = 0
my_peds16[7]COMPONENT_FEET_DRAWABLE = 0
my_peds16[7]COMPONENT_FEET_TEXTURE = 0
my_peds16[7]COMPONENT_EYES_DRAWABLE = 0
my_peds16[7]COMPONENT_EYES_TEXTURE = 0
my_peds16[7]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds16[7]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds16[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[7]COMPONENT_TASKS_TEXTURE = 0
my_peds16[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[7]PROP_HATS_INDEX = -1
my_peds16[7]PROP_HATS_TEXTURE = -1
my_peds16[7]PROP_GLASSES_INDEX = -1
my_peds16[7]PROP_GLASSES_TEXTURE = -1
my_peds16[7]PROP_EARS_INDEX = -1
my_peds16[7]PROP_EARS_TEXTURE = -1
my_peds16[8]Model = g_m_m_chigoon_02
my_peds16[8]Model2 = 0xFF71F826
my_peds16[8]Positionx = -415.9136
my_peds16[8]Positiony = -2633.625
my_peds16[8]Positionz = 8.758999
my_peds16[8]Heading = 264
my_peds16[8]Task = 1
my_peds16[8]Weapon = CarbineRifle
my_peds16[8]Group = 1
my_peds16[8]SeatPosition = -1
my_peds16[8]my_peds_variation = Random
my_peds16[8]my_peds_Accuracy = 10
my_ped1s6[8]my_peds_Health = 800
my_peds16[8]my_peds_Armour = 200
my_peds16[8]my_peds_Invincible = False
my_peds16[8]my_peds_DrivingSpeed = 60
my_peds16[8]my_peds_DrivingStyle = Normal
my_peds16[8]my_peds_CombatEngaugeRange = 500
my_peds16[8]my_peds_CanLeaveGuardRange = True
my_peds16[8]my_peds_GuardRange = 30
my_peds16[8]my_peds_VecFallowDist = 5
my_peds16[8]my_peds_seeingRange = 30
my_peds16[8]my_peds_hearingRange = 60
my_peds16[8]my_peds_group_numb = 0
my_peds16[8]my_peds_Combat_Ability = 10
my_peds16[8]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[8]my_peds_can_exit_vehicle = False
my_peds16[8]my_peds_waypoint = 0
my_peds16[8]COMPONENT_FACE_DRAWABLE = 0
my_peds16[8]COMPONENT_FACE_TEXTURE = 0
my_peds16[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[8]COMPONENT_HEAD_TEXTURE = 0
my_peds16[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[8]COMPONENT_HAIR_TEXTURE = 0
my_peds16[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[8]COMPONENT_TORSO_TEXTURE = 1
my_peds16[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[8]COMPONENT_LEGS_TEXTURE = 0
my_peds16[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[8]COMPONENT_HANDS_TEXTURE = 0
my_peds16[8]COMPONENT_FEET_DRAWABLE = 0
my_peds16[8]COMPONENT_FEET_TEXTURE = 0
my_peds16[8]COMPONENT_EYES_DRAWABLE = 0
my_peds16[8]COMPONENT_EYES_TEXTURE = 0
my_peds16[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds16[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[8]COMPONENT_TASKS_TEXTURE = 0
my_peds16[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[8]PROP_HATS_INDEX = -1
my_peds16[8]PROP_HATS_TEXTURE = -1
my_peds16[8]PROP_GLASSES_INDEX = -1
my_peds16[8]PROP_GLASSES_TEXTURE = -1
my_peds16[8]PROP_EARS_INDEX = -1
my_peds16[8]PROP_EARS_TEXTURE = -1
my_peds16[9]Model = g_m_m_chigoon_01
my_peds16[9]Model2 = 0x7E4F763F
my_peds16[9]Positionx = -417.6276
my_peds16[9]Positiony = -2633.667
my_peds16[9]Positionz = 8.754276
my_peds16[9]Heading = 264
my_peds16[9]Task = 1
my_peds16[9]Weapon = CarbineRifle
my_peds16[9]Group = 1
my_peds16[9]SeatPosition = -1
my_peds16[9]my_peds_variation = Random
my_peds16[9]my_peds_Accuracy = 10
my_ped1s6[9]my_peds_Health = 800
my_peds16[9]my_peds_Armour = 200
my_peds16[9]my_peds_Invincible = False
my_peds16[9]my_peds_DrivingSpeed = 60
my_peds16[9]my_peds_DrivingStyle = Normal
my_peds16[9]my_peds_CombatEngaugeRange = 500
my_peds16[9]my_peds_CanLeaveGuardRange = True
my_peds16[9]my_peds_GuardRange = 30
my_peds16[9]my_peds_VecFallowDist = 5
my_peds16[9]my_peds_seeingRange = 30
my_peds16[9]my_peds_hearingRange = 60
my_peds16[9]my_peds_group_numb = 0
my_peds16[9]my_peds_Combat_Ability = 10
my_peds16[9]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[9]my_peds_can_exit_vehicle = False
my_peds16[9]my_peds_waypoint = 0
my_peds16[9]COMPONENT_FACE_DRAWABLE = 0
my_peds16[9]COMPONENT_FACE_TEXTURE = 0
my_peds16[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[9]COMPONENT_HEAD_TEXTURE = 0
my_peds16[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[9]COMPONENT_HAIR_TEXTURE = 2
my_peds16[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[9]COMPONENT_TORSO_TEXTURE = 1
my_peds16[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[9]COMPONENT_LEGS_TEXTURE = 2
my_peds16[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[9]COMPONENT_HANDS_TEXTURE = 0
my_peds16[9]COMPONENT_FEET_DRAWABLE = 0
my_peds16[9]COMPONENT_FEET_TEXTURE = 0
my_peds16[9]COMPONENT_EYES_DRAWABLE = 0
my_peds16[9]COMPONENT_EYES_TEXTURE = 0
my_peds16[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[9]COMPONENT_TASKS_TEXTURE = 0
my_peds16[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[9]PROP_HATS_INDEX = -1
my_peds16[9]PROP_HATS_TEXTURE = -1
my_peds16[9]PROP_GLASSES_INDEX = -1
my_peds16[9]PROP_GLASSES_TEXTURE = -1
my_peds16[9]PROP_EARS_INDEX = -1
my_peds16[9]PROP_EARS_TEXTURE = -1
my_peds16[10]Model = g_m_m_chiboss_01
my_peds16[10]Model2 = 0xB9DD0300
my_peds16[10]Positionx = -416.982
my_peds16[10]Positiony = -2632.372
my_peds16[10]Positionz = 8.75891
my_peds16[10]Heading = 264
my_peds16[10]Task = 1
my_peds16[10]Weapon = CarbineRifle
my_peds16[10]Group = 1
my_peds16[10]SeatPosition = -1
my_peds16[10]my_peds_variation = Random
my_peds16[10]my_peds_Accuracy = 10
my_ped1s6[10]my_peds_Health = 800
my_peds16[10]my_peds_Armour = 200
my_peds16[10]my_peds_Invincible = False
my_peds16[10]my_peds_DrivingSpeed = 60
my_peds16[10]my_peds_DrivingStyle = Normal
my_peds16[10]my_peds_CombatEngaugeRange = 500
my_peds16[10]my_peds_CanLeaveGuardRange = True
my_peds16[10]my_peds_GuardRange = 30
my_peds16[10]my_peds_VecFallowDist = 5
my_peds16[10]my_peds_seeingRange = 30
my_peds16[10]my_peds_hearingRange = 60
my_peds16[10]my_peds_group_numb = 0
my_peds16[10]my_peds_Combat_Ability = 10
my_peds16[10]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[10]my_peds_can_exit_vehicle = False
my_peds16[10]my_peds_waypoint = 0
my_peds16[10]COMPONENT_FACE_DRAWABLE = 0
my_peds16[10]COMPONENT_FACE_TEXTURE = 0
my_peds16[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[10]COMPONENT_HEAD_TEXTURE = 0
my_peds16[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[10]COMPONENT_HAIR_TEXTURE = 0
my_peds16[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[10]COMPONENT_TORSO_TEXTURE = 0
my_peds16[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[10]COMPONENT_LEGS_TEXTURE = 1
my_peds16[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[10]COMPONENT_HANDS_TEXTURE = 0
my_peds16[10]COMPONENT_FEET_DRAWABLE = 0
my_peds16[10]COMPONENT_FEET_TEXTURE = 0
my_peds16[10]COMPONENT_EYES_DRAWABLE = 0
my_peds16[10]COMPONENT_EYES_TEXTURE = 0
my_peds16[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[10]COMPONENT_TASKS_TEXTURE = 0
my_peds16[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[10]PROP_HATS_INDEX = -1
my_peds16[10]PROP_HATS_TEXTURE = -1
my_peds16[10]PROP_GLASSES_INDEX = -1
my_peds16[10]PROP_GLASSES_TEXTURE = -1
my_peds16[10]PROP_EARS_INDEX = -1
my_peds16[10]PROP_EARS_TEXTURE = -1
my_peds16[11]Model = g_m_y_korean_01
my_peds16[11]Model2 = 0x247502A9
my_peds16[11]Positionx = -426.9668
my_peds16[11]Positiony = -2645.561
my_peds16[11]Positionz = 8.7557
my_peds16[11]Heading = 264
my_peds16[11]Task = 1
my_peds16[11]Weapon = CarbineRifle
my_peds16[11]Group = 1
my_peds16[11]SeatPosition = -1
my_peds16[11]my_peds_variation = Random
my_peds16[11]my_peds_Accuracy = 10
my_ped1s6[11]my_peds_Health = 800
my_peds16[11]my_peds_Armour = 200
my_peds16[11]my_peds_Invincible = False
my_peds16[11]my_peds_DrivingSpeed = 60
my_peds16[11]my_peds_DrivingStyle = Normal
my_peds16[11]my_peds_CombatEngaugeRange = 500
my_peds16[11]my_peds_CanLeaveGuardRange = True
my_peds16[11]my_peds_GuardRange = 30
my_peds16[11]my_peds_VecFallowDist = 5
my_peds16[11]my_peds_seeingRange = 30
my_peds16[11]my_peds_hearingRange = 60
my_peds16[11]my_peds_group_numb = 0
my_peds16[11]my_peds_Combat_Ability = 10
my_peds16[11]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[11]my_peds_can_exit_vehicle = False
my_peds16[11]my_peds_waypoint = 0
my_peds16[11]COMPONENT_FACE_DRAWABLE = 0
my_peds16[11]COMPONENT_FACE_TEXTURE = 0
my_peds16[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[11]COMPONENT_HEAD_TEXTURE = 0
my_peds16[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[11]COMPONENT_HAIR_TEXTURE = 1
my_peds16[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[11]COMPONENT_TORSO_TEXTURE = 0
my_peds16[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[11]COMPONENT_LEGS_TEXTURE = 1
my_peds16[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[11]COMPONENT_HANDS_TEXTURE = 0
my_peds16[11]COMPONENT_FEET_DRAWABLE = 0
my_peds16[11]COMPONENT_FEET_TEXTURE = 0
my_peds16[11]COMPONENT_EYES_DRAWABLE = 0
my_peds16[11]COMPONENT_EYES_TEXTURE = 0
my_peds16[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[11]COMPONENT_TASKS_TEXTURE = 0
my_peds16[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[11]PROP_HATS_INDEX = -1
my_peds16[11]PROP_HATS_TEXTURE = -1
my_peds16[11]PROP_GLASSES_INDEX = -1
my_peds16[11]PROP_GLASSES_TEXTURE = -1
my_peds16[11]PROP_EARS_INDEX = -1
my_peds16[11]PROP_EARS_TEXTURE = -1
my_peds16[12]Model = g_m_y_korean_01
my_peds16[12]Model2 = 0x247502A9
my_peds16[12]Positionx = -428.2447
my_peds16[12]Positiony = -2645.445
my_peds16[12]Positionz = 8.75917
my_peds16[12]Heading = 264
my_peds16[12]Task = 1
my_peds16[12]Weapon = CarbineRifle
my_peds16[12]Group = 1
my_peds16[12]SeatPosition = -1
my_peds16[12]my_peds_variation = Random
my_peds16[12]my_peds_Accuracy = 10
my_ped1s6[12]my_peds_Health = 800
my_peds16[12]my_peds_Armour = 200
my_peds16[12]my_peds_Invincible = False
my_peds16[12]my_peds_DrivingSpeed = 60
my_peds16[12]my_peds_DrivingStyle = Normal
my_peds16[12]my_peds_CombatEngaugeRange = 500
my_peds16[12]my_peds_CanLeaveGuardRange = True
my_peds16[12]my_peds_GuardRange = 30
my_peds16[12]my_peds_VecFallowDist = 5
my_peds16[12]my_peds_seeingRange = 30
my_peds16[12]my_peds_hearingRange = 60
my_peds16[12]my_peds_group_numb = 0
my_peds16[12]my_peds_Combat_Ability = 10
my_peds16[12]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[12]my_peds_can_exit_vehicle = False
my_peds16[12]my_peds_waypoint = 0
my_peds16[12]COMPONENT_FACE_DRAWABLE = 0
my_peds16[12]COMPONENT_FACE_TEXTURE = 0
my_peds16[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[12]COMPONENT_HEAD_TEXTURE = 0
my_peds16[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[12]COMPONENT_HAIR_TEXTURE = 0
my_peds16[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[12]COMPONENT_TORSO_TEXTURE = 1
my_peds16[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[12]COMPONENT_LEGS_TEXTURE = 0
my_peds16[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[12]COMPONENT_HANDS_TEXTURE = 0
my_peds16[12]COMPONENT_FEET_DRAWABLE = 0
my_peds16[12]COMPONENT_FEET_TEXTURE = 0
my_peds16[12]COMPONENT_EYES_DRAWABLE = 0
my_peds16[12]COMPONENT_EYES_TEXTURE = 0
my_peds16[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[12]COMPONENT_TASKS_TEXTURE = 0
my_peds16[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[12]PROP_HATS_INDEX = -1
my_peds16[12]PROP_HATS_TEXTURE = -1
my_peds16[12]PROP_GLASSES_INDEX = -1
my_peds16[12]PROP_GLASSES_TEXTURE = -1
my_peds16[12]PROP_EARS_INDEX = -1
my_peds16[12]PROP_EARS_TEXTURE = -1
my_peds16[13]Model = g_m_y_korean_01
my_peds16[13]Model2 = 0x247502A9
my_peds16[13]Positionx = -419.7102
my_peds16[13]Positiony = -2650.015
my_peds16[13]Positionz = 5.998251
my_peds16[13]Heading = 264
my_peds16[13]Task = 1
my_peds16[13]Weapon = CarbineRifle
my_peds16[13]Group = 1
my_peds16[13]SeatPosition = -1
my_peds16[13]my_peds_variation = Random
my_peds16[13]my_peds_Accuracy = 10
my_ped1s6[13]my_peds_Health = 800
my_peds16[13]my_peds_Armour = 200
my_peds16[13]my_peds_Invincible = False
my_peds16[13]my_peds_DrivingSpeed = 60
my_peds16[13]my_peds_DrivingStyle = Normal
my_peds16[13]my_peds_CombatEngaugeRange = 500
my_peds16[13]my_peds_CanLeaveGuardRange = True
my_peds16[13]my_peds_GuardRange = 30
my_peds16[13]my_peds_VecFallowDist = 5
my_peds16[13]my_peds_seeingRange = 30
my_peds16[13]my_peds_hearingRange = 60
my_peds16[13]my_peds_group_numb = 0
my_peds16[13]my_peds_Combat_Ability = 10
my_peds16[13]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[13]my_peds_can_exit_vehicle = False
my_peds16[13]my_peds_waypoint = 0
my_peds16[13]COMPONENT_FACE_DRAWABLE = 0
my_peds16[13]COMPONENT_FACE_TEXTURE = 0
my_peds16[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[13]COMPONENT_HEAD_TEXTURE = 0
my_peds16[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[13]COMPONENT_HAIR_TEXTURE = 1
my_peds16[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[13]COMPONENT_TORSO_TEXTURE = 2
my_peds16[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[13]COMPONENT_LEGS_TEXTURE = 2
my_peds16[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[13]COMPONENT_HANDS_TEXTURE = 0
my_peds16[13]COMPONENT_FEET_DRAWABLE = 0
my_peds16[13]COMPONENT_FEET_TEXTURE = 0
my_peds16[13]COMPONENT_EYES_DRAWABLE = 0
my_peds16[13]COMPONENT_EYES_TEXTURE = 0
my_peds16[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[13]COMPONENT_TASKS_TEXTURE = 0
my_peds16[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[13]PROP_HATS_INDEX = -1
my_peds16[13]PROP_HATS_TEXTURE = -1
my_peds16[13]PROP_GLASSES_INDEX = -1
my_peds16[13]PROP_GLASSES_TEXTURE = -1
my_peds16[13]PROP_EARS_INDEX = -1
my_peds16[13]PROP_EARS_TEXTURE = -1
my_peds16[14]Model = g_m_y_korean_02
my_peds16[14]Model2 = 0x8FEDD989
my_peds16[14]Positionx = -401.9045
my_peds16[14]Positiony = -2684.714
my_peds16[14]Positionz = 5.994555
my_peds16[14]Heading = 264
my_peds16[14]Task = 1
my_peds16[14]Weapon = CarbineRifle
my_peds16[14]Group = 1
my_peds16[14]SeatPosition = -1
my_peds16[14]my_peds_variation = Random
my_peds16[14]my_peds_Accuracy = 10
my_ped1s6[14]my_peds_Health = 800
my_peds16[14]my_peds_Armour = 200
my_peds16[14]my_peds_Invincible = False
my_peds16[14]my_peds_DrivingSpeed = 60
my_peds16[14]my_peds_DrivingStyle = Normal
my_peds16[14]my_peds_CombatEngaugeRange = 500
my_peds16[14]my_peds_CanLeaveGuardRange = True
my_peds16[14]my_peds_GuardRange = 30
my_peds16[14]my_peds_VecFallowDist = 5
my_peds16[14]my_peds_seeingRange = 30
my_peds16[14]my_peds_hearingRange = 60
my_peds16[14]my_peds_group_numb = 0
my_peds16[14]my_peds_Combat_Ability = 10
my_peds16[14]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[14]my_peds_can_exit_vehicle = False
my_peds16[14]my_peds_waypoint = 0
my_peds16[14]COMPONENT_FACE_DRAWABLE = 0
my_peds16[14]COMPONENT_FACE_TEXTURE = 0
my_peds16[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[14]COMPONENT_HEAD_TEXTURE = 0
my_peds16[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[14]COMPONENT_HAIR_TEXTURE = 0
my_peds16[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[14]COMPONENT_TORSO_TEXTURE = 2
my_peds16[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[14]COMPONENT_LEGS_TEXTURE = 0
my_peds16[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[14]COMPONENT_HANDS_TEXTURE = 0
my_peds16[14]COMPONENT_FEET_DRAWABLE = 0
my_peds16[14]COMPONENT_FEET_TEXTURE = 0
my_peds16[14]COMPONENT_EYES_DRAWABLE = 0
my_peds16[14]COMPONENT_EYES_TEXTURE = 0
my_peds16[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[14]COMPONENT_TASKS_TEXTURE = 0
my_peds16[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[14]PROP_HATS_INDEX = -1
my_peds16[14]PROP_HATS_TEXTURE = -1
my_peds16[14]PROP_GLASSES_INDEX = -1
my_peds16[14]PROP_GLASSES_TEXTURE = -1
my_peds16[14]PROP_EARS_INDEX = -1
my_peds16[14]PROP_EARS_TEXTURE = -1
my_peds16[15]Model = g_m_y_korean_02
my_peds16[15]Model2 = 0x8FEDD989
my_peds16[15]Positionx = -383.5606
my_peds16[15]Positiony = -2700.189
my_peds16[15]Positionz = 5.998359
my_peds16[15]Heading = 264
my_peds16[15]Task = 1
my_peds16[15]Weapon = CarbineRifle
my_peds16[15]Group = 1
my_peds16[15]SeatPosition = -1
my_peds16[15]my_peds_variation = Random
my_peds16[15]my_peds_Accuracy = 10
my_ped1s6[15]my_peds_Health = 800
my_peds16[15]my_peds_Armour = 200
my_peds16[15]my_peds_Invincible = False
my_peds16[15]my_peds_DrivingSpeed = 60
my_peds16[15]my_peds_DrivingStyle = Normal
my_peds16[15]my_peds_CombatEngaugeRange = 500
my_peds16[15]my_peds_CanLeaveGuardRange = True
my_peds16[15]my_peds_GuardRange = 40
my_peds16[15]my_peds_VecFallowDist = 5
my_peds16[15]my_peds_seeingRange = 30
my_peds16[15]my_peds_hearingRange = 60
my_peds16[15]my_peds_group_numb = 0
my_peds16[15]my_peds_Combat_Ability = 10
my_peds16[15]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[15]my_peds_can_exit_vehicle = False
my_peds16[15]my_peds_waypoint = 0
my_peds16[15]COMPONENT_FACE_DRAWABLE = 0
my_peds16[15]COMPONENT_FACE_TEXTURE = 0
my_peds16[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[15]COMPONENT_HEAD_TEXTURE = 0
my_peds16[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[15]COMPONENT_HAIR_TEXTURE = 0
my_peds16[15]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[15]COMPONENT_TORSO_TEXTURE = 1
my_peds16[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[15]COMPONENT_LEGS_TEXTURE = 1
my_peds16[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[15]COMPONENT_HANDS_TEXTURE = 0
my_peds16[15]COMPONENT_FEET_DRAWABLE = 0
my_peds16[15]COMPONENT_FEET_TEXTURE = 0
my_peds16[15]COMPONENT_EYES_DRAWABLE = 0
my_peds16[15]COMPONENT_EYES_TEXTURE = 0
my_peds16[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[15]COMPONENT_TASKS_TEXTURE = 0
my_peds16[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[15]PROP_HATS_INDEX = -1
my_peds16[15]PROP_HATS_TEXTURE = -1
my_peds16[15]PROP_GLASSES_INDEX = -1
my_peds16[15]PROP_GLASSES_TEXTURE = -1
my_peds16[15]PROP_EARS_INDEX = -1
my_peds16[15]PROP_EARS_TEXTURE = -1
my_peds16[16]Model = g_m_y_korean_02
my_peds16[16]Model2 = 0x8FEDD989
my_peds16[16]Positionx = -439.5904
my_peds16[16]Positiony = -2628.871
my_peds16[16]Positionz = 8.75913
my_peds16[16]Heading = 264
my_peds16[16]Task = 1
my_peds16[16]Weapon = GrenadeLauncher
my_peds16[16]Group = 1
my_peds16[16]SeatPosition = -1
my_peds16[16]my_peds_variation = Random
my_peds16[16]my_peds_Accuracy = 10
my_ped1s6[16]my_peds_Health = 800
my_peds16[16]my_peds_Armour = 200
my_peds16[16]my_peds_Invincible = False
my_peds16[16]my_peds_DrivingSpeed = 60
my_peds16[16]my_peds_DrivingStyle = Normal
my_peds16[16]my_peds_CombatEngaugeRange = 500
my_peds16[16]my_peds_CanLeaveGuardRange = True
my_peds16[16]my_peds_GuardRange = 30
my_peds16[16]my_peds_VecFallowDist = 5
my_peds16[16]my_peds_seeingRange = 30
my_peds16[16]my_peds_hearingRange = 60
my_peds16[16]my_peds_group_numb = 0
my_peds16[16]my_peds_Combat_Ability = 10
my_peds16[16]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[16]my_peds_can_exit_vehicle = False
my_peds16[16]my_peds_waypoint = 0
my_peds16[16]COMPONENT_FACE_DRAWABLE = 0
my_peds16[16]COMPONENT_FACE_TEXTURE = 0
my_peds16[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[16]COMPONENT_HEAD_TEXTURE = 0
my_peds16[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[16]COMPONENT_HAIR_TEXTURE = 0
my_peds16[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[16]COMPONENT_TORSO_TEXTURE = 0
my_peds16[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[16]COMPONENT_LEGS_TEXTURE = 0
my_peds16[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[16]COMPONENT_HANDS_TEXTURE = 0
my_peds16[16]COMPONENT_FEET_DRAWABLE = 0
my_peds16[16]COMPONENT_FEET_TEXTURE = 0
my_peds16[16]COMPONENT_EYES_DRAWABLE = 0
my_peds16[16]COMPONENT_EYES_TEXTURE = 0
my_peds16[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[16]COMPONENT_TASKS_TEXTURE = 0
my_peds16[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[16]PROP_HATS_INDEX = -1
my_peds16[16]PROP_HATS_TEXTURE = -1
my_peds16[16]PROP_GLASSES_INDEX = -1
my_peds16[16]PROP_GLASSES_TEXTURE = -1
my_peds16[16]PROP_EARS_INDEX = -1
my_peds16[16]PROP_EARS_TEXTURE = -1
my_peds16[17]Model = g_m_y_korean_01
my_peds16[17]Model2 = 0x247502A9
my_peds16[17]Positionx = -441.0647
my_peds16[17]Positiony = -2630.719
my_peds16[17]Positionz = 8.754395
my_peds16[17]Heading = 264
my_peds16[17]Task = 1
my_peds16[17]Weapon = CarbineRifle
my_peds16[17]Group = 1
my_peds16[17]SeatPosition = -1
my_peds16[17]my_peds_variation = Random
my_peds16[17]my_peds_Accuracy = 10
my_ped1s6[17]my_peds_Health = 800
my_peds16[17]my_peds_Armour = 200
my_peds16[17]my_peds_Invincible = False
my_peds16[17]my_peds_DrivingSpeed = 60
my_peds16[17]my_peds_DrivingStyle = Normal
my_peds16[17]my_peds_CombatEngaugeRange = 500
my_peds16[17]my_peds_CanLeaveGuardRange = True
my_peds16[17]my_peds_GuardRange = 30
my_peds16[17]my_peds_VecFallowDist = 5
my_peds16[17]my_peds_seeingRange = 30
my_peds16[17]my_peds_hearingRange = 60
my_peds16[17]my_peds_group_numb = 0
my_peds16[17]my_peds_Combat_Ability = 10
my_peds16[17]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[17]my_peds_can_exit_vehicle = False
my_peds16[17]my_peds_waypoint = 0
my_peds16[17]COMPONENT_FACE_DRAWABLE = 0
my_peds16[17]COMPONENT_FACE_TEXTURE = 0
my_peds16[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[17]COMPONENT_HEAD_TEXTURE = 0
my_peds16[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[17]COMPONENT_HAIR_TEXTURE = 1
my_peds16[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[17]COMPONENT_TORSO_TEXTURE = 2
my_peds16[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[17]COMPONENT_LEGS_TEXTURE = 1
my_peds16[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[17]COMPONENT_HANDS_TEXTURE = 0
my_peds16[17]COMPONENT_FEET_DRAWABLE = 0
my_peds16[17]COMPONENT_FEET_TEXTURE = 0
my_peds16[17]COMPONENT_EYES_DRAWABLE = 0
my_peds16[17]COMPONENT_EYES_TEXTURE = 0
my_peds16[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[17]COMPONENT_TASKS_TEXTURE = 0
my_peds16[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[17]PROP_HATS_INDEX = -1
my_peds16[17]PROP_HATS_TEXTURE = -1
my_peds16[17]PROP_GLASSES_INDEX = -1
my_peds16[17]PROP_GLASSES_TEXTURE = -1
my_peds16[17]PROP_EARS_INDEX = -1
my_peds16[17]PROP_EARS_TEXTURE = -1
my_peds16[18]Model = g_m_y_korean_01
my_peds16[18]Model2 = 0x247502A9
my_peds16[18]Positionx = -442.9736
my_peds16[18]Positiony = -2640.879
my_peds16[18]Positionz = 8.759349
my_peds16[18]Heading = 264
my_peds16[18]Task = 1
my_peds16[18]Weapon = GrenadeLauncher
my_peds16[18]Group = 1
my_peds16[18]SeatPosition = -1
my_peds16[18]my_peds_variation = Random
my_peds16[18]my_peds_Accuracy = 10
my_ped1s6[18]my_peds_Health = 500
my_peds16[18]my_peds_Armour = 200
my_peds16[18]my_peds_Invincible = False
my_peds16[18]my_peds_DrivingSpeed = 60
my_peds16[18]my_peds_DrivingStyle = Normal
my_peds16[18]my_peds_CombatEngaugeRange = 500
my_peds16[18]my_peds_CanLeaveGuardRange = True
my_peds16[18]my_peds_GuardRange = 40
my_peds16[18]my_peds_VecFallowDist = 5
my_peds16[18]my_peds_seeingRange = 30
my_peds16[18]my_peds_hearingRange = 60
my_peds16[18]my_peds_group_numb = 0
my_peds16[18]my_peds_Combat_Ability = 10
my_peds16[18]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[18]my_peds_can_exit_vehicle = False
my_peds16[18]my_peds_waypoint = 0
my_peds16[18]COMPONENT_FACE_DRAWABLE = 0
my_peds16[18]COMPONENT_FACE_TEXTURE = 0
my_peds16[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[18]COMPONENT_HEAD_TEXTURE = 0
my_peds16[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[18]COMPONENT_HAIR_TEXTURE = 0
my_peds16[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[18]COMPONENT_TORSO_TEXTURE = 0
my_peds16[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[18]COMPONENT_LEGS_TEXTURE = 0
my_peds16[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[18]COMPONENT_HANDS_TEXTURE = 0
my_peds16[18]COMPONENT_FEET_DRAWABLE = 0
my_peds16[18]COMPONENT_FEET_TEXTURE = 0
my_peds16[18]COMPONENT_EYES_DRAWABLE = 0
my_peds16[18]COMPONENT_EYES_TEXTURE = 0
my_peds16[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[18]COMPONENT_TASKS_TEXTURE = 0
my_peds16[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[18]PROP_HATS_INDEX = -1
my_peds16[18]PROP_HATS_TEXTURE = -1
my_peds16[18]PROP_GLASSES_INDEX = -1
my_peds16[18]PROP_GLASSES_TEXTURE = -1
my_peds16[18]PROP_EARS_INDEX = -1
my_peds16[18]PROP_EARS_TEXTURE = -1
my_peds16[19]Model = g_m_y_korean_01
my_peds16[19]Model2 = 0x247502A9
my_peds16[19]Positionx = -430.8925
my_peds16[19]Positiony = -2668.115
my_peds16[19]Positionz = 29.67062
my_peds16[19]Heading = 264
my_peds16[19]Task = 1
my_peds16[19]Weapon = CarbineRifle
my_peds16[19]Group = 1
my_peds16[19]SeatPosition = -1
my_peds16[19]my_peds_variation = Random
my_peds16[19]my_peds_Accuracy = 10
my_ped1s6[19]my_peds_Health = 600
my_peds16[19]my_peds_Armour = 200
my_peds16[19]my_peds_Invincible = False
my_peds16[19]my_peds_DrivingSpeed = 60
my_peds16[19]my_peds_DrivingStyle = Normal
my_peds16[19]my_peds_CombatEngaugeRange = 500
my_peds16[19]my_peds_CanLeaveGuardRange = True
my_peds16[19]my_peds_GuardRange = 40
my_peds16[19]my_peds_VecFallowDist = 5
my_peds16[19]my_peds_seeingRange = 30
my_peds16[19]my_peds_hearingRange = 60
my_peds16[19]my_peds_group_numb = 0
my_peds16[19]my_peds_Combat_Ability = 10
my_peds16[19]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[19]my_peds_can_exit_vehicle = False
my_peds16[19]my_peds_waypoint = 0
my_peds16[19]COMPONENT_FACE_DRAWABLE = 0
my_peds16[19]COMPONENT_FACE_TEXTURE = 0
my_peds16[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[19]COMPONENT_HEAD_TEXTURE = 0
my_peds16[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[19]COMPONENT_HAIR_TEXTURE = 1
my_peds16[19]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[19]COMPONENT_TORSO_TEXTURE = 1
my_peds16[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds16[19]COMPONENT_LEGS_TEXTURE = 2
my_peds16[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[19]COMPONENT_HANDS_TEXTURE = 0
my_peds16[19]COMPONENT_FEET_DRAWABLE = 0
my_peds16[19]COMPONENT_FEET_TEXTURE = 0
my_peds16[19]COMPONENT_EYES_DRAWABLE = 0
my_peds16[19]COMPONENT_EYES_TEXTURE = 0
my_peds16[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[19]COMPONENT_TASKS_TEXTURE = 0
my_peds16[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[19]PROP_HATS_INDEX = -1
my_peds16[19]PROP_HATS_TEXTURE = -1
my_peds16[19]PROP_GLASSES_INDEX = -1
my_peds16[19]PROP_GLASSES_TEXTURE = -1
my_peds16[19]PROP_EARS_INDEX = -1
my_peds16[19]PROP_EARS_TEXTURE = -1
my_peds16[20]Model = g_m_y_korean_01
my_peds16[20]Model2 = 0x247502A9
my_peds16[20]Positionx = -400.0272
my_peds16[20]Positiony = -2752.315
my_peds16[20]Positionz = 5.993568
my_peds16[20]Heading = 32.99996
my_peds16[20]Task = 5
my_peds16[20]Weapon = CarbineRifle
my_peds16[20]Group = 1
my_peds16[20]SeatPosition = -1
my_peds16[20]my_peds_variation = Random
my_peds16[20]my_peds_Accuracy = 10
my_ped1s6[20]my_peds_Health = 800
my_peds16[20]my_peds_Armour = 200
my_peds16[20]my_peds_Invincible = False
my_peds16[20]my_peds_DrivingSpeed = 60
my_peds16[20]my_peds_DrivingStyle = Normal
my_peds16[20]my_peds_CombatEngaugeRange = 500
my_peds16[20]my_peds_CanLeaveGuardRange = True
my_peds16[20]my_peds_GuardRange = 40
my_peds16[20]my_peds_VecFallowDist = 5
my_peds16[20]my_peds_seeingRange = 30
my_peds16[20]my_peds_hearingRange = 60
my_peds16[20]my_peds_group_numb = 0
my_peds16[20]my_peds_Combat_Ability = 10
my_peds16[20]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[20]my_peds_can_exit_vehicle = False
my_peds16[20]my_peds_waypoint = 0
my_peds16[20]COMPONENT_FACE_DRAWABLE = 0
my_peds16[20]COMPONENT_FACE_TEXTURE = 0
my_peds16[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[20]COMPONENT_HEAD_TEXTURE = 0
my_peds16[20]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[20]COMPONENT_HAIR_TEXTURE = 0
my_peds16[20]COMPONENT_TORSO_DRAWABLE = 0
my_peds16[20]COMPONENT_TORSO_TEXTURE = 1
my_peds16[20]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[20]COMPONENT_LEGS_TEXTURE = 2
my_peds16[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[20]COMPONENT_HANDS_TEXTURE = 0
my_peds16[20]COMPONENT_FEET_DRAWABLE = 0
my_peds16[20]COMPONENT_FEET_TEXTURE = 0
my_peds16[20]COMPONENT_EYES_DRAWABLE = 0
my_peds16[20]COMPONENT_EYES_TEXTURE = 0
my_peds16[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[20]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[20]COMPONENT_TASKS_TEXTURE = 0
my_peds16[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[20]PROP_HATS_INDEX = -1
my_peds16[20]PROP_HATS_TEXTURE = -1
my_peds16[20]PROP_GLASSES_INDEX = -1
my_peds16[20]PROP_GLASSES_TEXTURE = -1
my_peds16[20]PROP_EARS_INDEX = -1
my_peds16[20]PROP_EARS_TEXTURE = -1
my_peds16[21]Model = g_m_y_korean_02
my_peds16[21]Model2 = 0x8FEDD989
my_peds16[21]Positionx = -397.9501
my_peds16[21]Positiony = -2743.182
my_peds16[21]Positionz = 6.003719
my_peds16[21]Heading = 32.99996
my_peds16[21]Task = 5
my_peds16[21]Weapon = HeavyPistol
my_peds16[21]Group = 1
my_peds16[21]SeatPosition = -1
my_peds16[21]my_peds_variation = Random
my_peds16[21]my_peds_Accuracy = 10
my_ped1s6[21]my_peds_Health = 800
my_peds16[21]my_peds_Armour = 200
my_peds16[21]my_peds_Invincible = False
my_peds16[21]my_peds_DrivingSpeed = 60
my_peds16[21]my_peds_DrivingStyle = Normal
my_peds16[21]my_peds_CombatEngaugeRange = 500
my_peds16[21]my_peds_CanLeaveGuardRange = True
my_peds16[21]my_peds_GuardRange = 30
my_peds16[21]my_peds_VecFallowDist = 5
my_peds16[21]my_peds_seeingRange = 30
my_peds16[21]my_peds_hearingRange = 60
my_peds16[21]my_peds_group_numb = 0
my_peds16[21]my_peds_Combat_Ability = 10
my_peds16[21]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds16[21]my_peds_can_exit_vehicle = False
my_peds16[21]my_peds_waypoint = 0
my_peds16[21]COMPONENT_FACE_DRAWABLE = 0
my_peds16[21]COMPONENT_FACE_TEXTURE = 0
my_peds16[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds16[21]COMPONENT_HEAD_TEXTURE = 0
my_peds16[21]COMPONENT_HAIR_DRAWABLE = 0
my_peds16[21]COMPONENT_HAIR_TEXTURE = 0
my_peds16[21]COMPONENT_TORSO_DRAWABLE = 1
my_peds16[21]COMPONENT_TORSO_TEXTURE = 0
my_peds16[21]COMPONENT_LEGS_DRAWABLE = 1
my_peds16[21]COMPONENT_LEGS_TEXTURE = 2
my_peds16[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds16[21]COMPONENT_HANDS_TEXTURE = 0
my_peds16[21]COMPONENT_FEET_DRAWABLE = 0
my_peds16[21]COMPONENT_FEET_TEXTURE = 0
my_peds16[21]COMPONENT_EYES_DRAWABLE = 0
my_peds16[21]COMPONENT_EYES_TEXTURE = 0
my_peds16[21]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds16[21]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds16[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds16[21]COMPONENT_TASKS_TEXTURE = 0
my_peds16[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds16[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds16[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds16[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds16[21]PROP_HATS_INDEX = -1
my_peds16[21]PROP_HATS_TEXTURE = -1
my_peds16[21]PROP_GLASSES_INDEX = -1
my_peds16[21]PROP_GLASSES_TEXTURE = -1
my_peds16[21]PROP_EARS_INDEX = -1
my_peds16[21]PROP_EARS_TEXTURE = -1
